On December 10th, at Alzheimer’s Disease International’s ADI2020 global conference, Memory Lane Games announced plans to roll-out localised reminiscence therapy apps across Uganda, in 3 local languages featuring simple, quiz-style games on familiar topics, points of interest and cities and towns … even villages … across Uganda. Executive Director of the Uganda Alzheimer’s Association, Dr. …

by Heather Smith

Delivering a Mental Health App Framework for the Netherlands At any one time, 12 per cent of the population, or an estimated 110 million people, across the WHO European Region, experience a mental health condition(1). For convenience, confidentiality and functionality, an increasing number of people experiencing mental ill health look to access support online. But …

by Heather Smith

In my pocket, I have a miniature penguin to whom I’ve started confiding my fears. I told it I felt worried about a second wave of Covid-19, and it suggested I run through worst-case scenarios – and then assess how likely they were to happen. Once I’d concluded that they were in fact unlikely, I found …

by Heather Smith

85% of Health Apps in the U.S. Do Not Meet Quality Thresholds The American Telemedicine Association (ATA) today announced a new partnership with ORCHA (Organisation for the Review of Care and Health Apps) to create a review process for the U.S. to enable healthcare providers, insurers, and employers to give patients access to safe and effective health apps. ORCHA’s …

by Heather Smith

Since COVID-19 arrived, there has been a 25% rise in health app downloads, from 4 to 5 million every day. But what are the trends behind this headline figure? As ORCHA supplies health app libraries to 50% of NHS England regions, we have unique insight into the healthcare concerns of the nation. Download the COVID-19: …

by Heather Smith

The last decade saw the start of the smartphone revolution. Ten years ago, the iPhone was just three years old, around a quarter of us owned a smartphone, and the term mHealth was first coined. Now in 2020, when COVID-19 has accelerated Digital Health adoption, 327,000 health apps are available from which 5 million are downloaded …

by Heather Smith

The ambition of SmartWork’s holistic approach is to support active and healthy ageing at work for older office workers, through a suite of smart services, building a Worker-Centric AI System for work ability sustainability. In other words, keeping ageing people working for longer by supporting them with unobtrusive sensing and monitoring of their health, behaviour, …

by Heather Smith

Digital Health has been central to Northern Ireland’s COVID-19 response. Its Health Minister announced a new health App Library to help people manage their health and wellbeing. ORCHA worked with Health and Social Care in Northern Ireland (HSCNI), in collaboration with the Department of Health in NI, to build this App Library. Health Minister, Robin Swann, explains: Since taking …

by Heather Smith

Ireland has donated the code for its contact tracing app to the Linux Foundation Public Health initiative as part of an attempt to suppress the coronavirus pandemic globally. The Health Services Executive confirmed it had donated the code to the newly established foundation on Monday, as one of the first two open source projects to help fight Covid-19. …

by Heather Smith

On July 3rd, SmartWork technical partners (Byte, UPAT, SPARKS, RRD, COIN, IPN, and RtF-I) met online to establish the roadmap towards the release of the SmartWork prototype that will be tested in a controlled environment in Portugal, at the CDC pilot site. The first prototype of the Unobtrusive Sensing Network has been released under the …

by Heather Smith
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